Indice
NOUVELLE API API de reconnaissance audio
Quels sont les défis de « Reconnaissance Audio » ?
Les CAPTCHA de reconnaissance audio sont des défis qui nécessitent généralement que l'utilisateur écoute un clip audio et saisisse correctement la série de lettres ou de chiffres qu'il entend.
Pour votre commodité, nous avons implémenté le support de l'API de reconnaissance audio. Si votre logiciel fonctionne avec lui et prend en charge une configuration minimale, vous devriez être en mesure de décoder des audios en utilisant Death By Captcha en un rien de temps.
- Audio Recognition API: À condition que la chaîne Base64 du fichier audio et la langue, l'API renvoie le texte de l'audio que vous utiliserez pour soumettre le formulaire dans la page avec le défi audio.
Prix
Pour le moment, le prix est de $0.59/1K défis de reconnaissance audio résolus correctement. Vous ne serez pas facturé pour les audios signalés comme résolus de manière incorrecte. Notez que cette tarification s`applique uniquement aux nouveaux défis de reconnaissance audio, donc seuls les clients utilisant cette API spécifique seront facturés à ce tarif.
API de reconnaissance audio FAQ:
- Quelle est l'URL de l'API de reconnaissance audio?
-
Pour utiliser l'API de reconnaissance audio, vous devrez envoyer une demande de message HTTP à http://api.dbcapi.me/api/captcha
- Quels sont les paramètres de publication pour l'API de reconnaissance audio?
-
- username: Votre nom d'utilisateur de compte DBC
- password: Votre mot de passe du compte DBC
- type=13: Type 13 Spécifie qu'il s'agit d'une API de reconnaissance audio
- audio: Chaîne codée en base64 représentant les données du fichier audio. Nous prenons actuellement en charge uniquement le format mp3.
- language: Le langage détecté du contenu audio. Les langues prises en charge sont: en, fr, de, el, pt, ru
Exemple d'audio de chaîne codé par base64:
UklGRiQAAABXQVZFZm10IBAAAAABAAEAIlYAAESsAAACABAAZGF0YQQAAAAA
- Quelles langues sont prises en charge par l'API de reconnaissance audio?
-
Les langues prises en charge sont présentées dans le tableau ci-dessous.
Code linguistique ( Paramètre linguistique ) Nom de la langue en English fr French de German el Greek pt Portuguese ru Russian - Quelle est la réponse de l'API de reconnaissance audio?
-
La réponse de l'API de reconnaissance audio suit la structure décrite ci-dessous. Il sera sous la forme d'une chaîne, comme indiqué dans l'exemple ci-dessous:
"This is an example response from the Audio Recognition API."
Utilisation de l'API de reconnaissance audio avec les clients de l'API:
/**
* Death by Captcha PHP API Audio usage example
*
* @package DBCAPI
* @subpackage PHP
*/
/**
* DBC API clients
*/
require_once '../deathbycaptcha.php';
$username = "username"; // DBC account username
$password = "password"; // DBC account password
$token_from_panel = "your-token-from-panel"; // DBC account authtoken
// Use DeathByCaptcha_SocketClient() class if you want to use SOCKET API.
$client = new DeathByCaptcha_HttpClient($username, $password);
$client->is_verbose = true;
// To use token the first parameter must be authtoken.
// $client = new DeathByCaptcha_HttpClient("authtoken", $token_from_panel);
echo "Your balance is {$client->balance} US cents\n";
// Read the audio file and get the base64 encoded string
try {
$fileData = file_get_contents("images/audio.mp3");
$base64Data = base64_encode($fileData);
} catch (Exception $e) {
echo 'An error occurred while reading the file: ', $e->getMessage(), "\n";
}
//Put the type, the audio base64 string and the language
$extra = [
'type' => 13,
'audio' => $base64Data,
'language' => "en"
];
// Put null the first parameter and add the extra payload
if ($captcha = $client->decode(null, $extra)) {
echo "CAPTCHA {$captcha['captcha']} uploaded\n";
sleep(DeathByCaptcha_Client::DEFAULT_TIMEOUT);
// Poll for CAPTCHA indexes:
if ($text = $client->get_text($captcha['captcha'])) {
echo "CAPTCHA {$captcha['captcha']} solved: {$text}\n";
// Report an incorrectly solved CAPTCHA.
// Make sure the CAPTCHA was in fact incorrectly solved!
//$client->report($captcha['captcha']);
}
}
# audio
import deathbycaptcha
import json
import base64
# Put your DBC account username and password here.
username = "username"
password = "password"
# you can use authtoken instead of user/password combination
# activate and get the authtoken from DBC users panel
authtoken = "authtoken"
# to use socket client
# client = deathbycaptcha.SocketClient(username, password)
# to use authtoken
# client = deathbycaptcha.SocketClient(username, password, authtoken)
client = deathbycaptcha.HttpClient(username, password)
# Read the audio file and get the base64 string
try:
with open('images/audio.mp3', 'rb') as file:
audio_data = file.read()
base_string = base64.b64encode(audio_data).decode()
except Exception as e:
print("An error occurred while converting the file to base64: " + str(e))
try:
balance = client.get_balance()
print(balance)
# Put your CAPTCHA type, the base64 string and the language:
captcha = client.decode(type=13, audio=base_string, language="en")
if captcha:
# The CAPTCHA was solved; captcha["captcha"] item holds its
# numeric ID, and captcha["text"] its text token solution.
print("CAPTCHA %s solved: %s" % (captcha["captcha"], captcha["text"]))
if '': # check if the CAPTCHA was incorrectly solved
client.report(captcha["captcha"])
except deathbycaptcha.AccessDeniedException:
# Access to DBC API denied, check your credentials and/or balance
print("error: Access to DBC API denied, check your credentials and/or balance")
import com.DeathByCaptcha.AccessDeniedException;
import com.DeathByCaptcha.Client;
import com.DeathByCaptcha.HttpClient;
import com.DeathByCaptcha.SocketClient;
import com.DeathByCaptcha.Captcha;
import org.json.JSONObject;
import java.util.Base64;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.io.IOException;
class ExampleAudioCaptcha {
public static void main(String[] args)
throws Exception {
// Put your DBC username & password or authtoken here:
String username = "your_username_here";
String password = "your_password_here";
String authtoken = "your_authtoken_here";
// The path to the audio file
String filePath = "images/audio.mp3";
String encodedString = null;
// Read the audio file and encode the file to base64
try {
byte[] fileContent = Files.readAllBytes(Paths.get(filePath));
encodedString = Base64.getEncoder().encodeToString(fileContent);
} catch (IOException e) {
e.printStackTrace();
}
String audio = encodedString;
String language = "en";
/* Death By Captcha Socket Client
Client client = (Client) (new SocketClient(username, password));
Death By Captcha http Client */
Client client = (Client) (new HttpClient(username, password));
client.isVerbose = true;
/* Using authtoken
Client client = (Client) new HttpClient(authtoken); */
try {
try {
System.out.println("Your balance is " + client.getBalance()
+ " US cents");
} catch (IOException e) {
System.out.println("Failed fetching balance: " + e.toString());
return;
}
Captcha captcha = null;
try {
/* Upload a CAPTCHA and poll for its status with 120 seconds timeout.
Put you CAPTCHA audio file base64 encoded, the language and solving
timeout (in seconds) if 0 the default value take place.
please note we are specifying type=13 */
captcha = client.decode(13, audio, language);
} catch (IOException e) {
System.out.println("Failed uploading CAPTCHA");
return;
}
if (null != captcha) {
System.out.println("CAPTCHA " + captcha.id + " solved: "
+ captcha.text);
/* Report incorrectly solved CAPTCHA if necessary.
Make sure you've checked if the CAPTCHA was in fact incorrectly
solved, or else you might get banned as abuser. */
/*try {
if (client.report(captcha)) {
System.out.println("Reported as incorrectly solved");
} else {
System.out.println(
"Failed reporting incorrectly solved CAPTCHA");
}
} catch (IOException e) {
System.out.println(
"Failed reporting incorrectly solved CAPTCHA:" + e.toString());
}*/
} else {
System.out.println("Failed solving CAPTCHA");
}
} catch (com.DeathByCaptcha.Exception e) {
System.out.println(e);
}
}
}
// audio
using System;
using System.IO;
using System.Collections;
using DeathByCaptcha;
namespace DBC_Examples.examples
{
public class AudioExample
{
public void Main()
{
// Put your DeathByCaptcha account username and password here.
string username = "your username";
string password = "your password";
// string token_from_panel = "your-token-from-panel";
/* Death By Captcha Socket Client
Client client = (Client) new SocketClient(username, password);
Death By Captcha http Client */
Client client = (Client) new HttpClient(username, password);
/* To use token authentication the first parameter must
be "authtoken".
Client client = (Client) new HttpClient("authtoken",
token_from_panel); */
// Read the audio file and convert it to base64 string
string base64String = null;
try
{
byte[] fileBytes = File.ReadAllBytes("images/audio.mp3");
base64String = Convert.ToBase64String(fileBytes);
}
catch (Exception ex)
{
Console.WriteLine("An error occurred while converting the file to base64: " + ex.Message);
}
try
{
double balance = client.GetBalance();
/* Upload a CAPTCHA and poll for its status. Put the audio base64 string,
the language, CAPTCHA type and desired solving timeout (in seconds)
here. If solved, you'll receive a DeathByCaptcha.Captcha object. */
Captcha captcha = client.Decode(Client.DefaultTimeout,
new Hashtable()
{
{"type", 13},
{"language", "en"},
{"audio", base64String}
});
if (null != captcha)
{
/* The CAPTCHA was solved; captcha.Id property holds
its numeric ID, and captcha.Text holds its text. */
Console.WriteLine("CAPTCHA {0} solved: {1}",
captcha.Id, captcha.Text);
// if ( /* check if the CAPTCHA was incorrectly solved */)
// {
// client.Report(captcha);
// }
}
}
catch (AccessDeniedException e)
{
/* Access to DBC API denied,
check your credentials and/or balance */
Console.WriteLine("<<< catch : " + e.ToString());
}
}
}
}
Imports System
Imports System.IO
Imports System.Threading
Imports System.Collections
Imports DeathByCaptcha
Public Class Audio
Sub Main(args As String())
' Put your DBC username & password or authtoken here:
Dim username = "username"
Dim password = "password"
Dim token_from_panel = "your-token-from-panel"
' DBC Socket API client
' Dim client As New SocketClient(username, password)
' DBC HTTP API client
Dim client As New HttpClient(username, password)
' To use token auth the first parameter must be "authtoken"
' Dim client As New HttpClient("authtoken", token_from_panel)
' Read the audio file and convert it to base64 string
Dim base64String As String = Nothing
Try
Dim fileBytes As Byte() = File.ReadAllBytes("images/audio.mp3")
base64String = Convert.ToBase64String(fileBytes)
Catch ex As System.Exception
Console.WriteLine("An error occurred while converting the file to base64: " & ex.Message)
End Try
Console.WriteLine(String.Format("Your balance is {0,2:f} US cents",
client.Balance))
' Create the payload with the type and the data
Dim extraData As New Hashtable()
extraData.Add("type", 13)
extraData.Add("language", "en")
extraData.Add("audio", base64String)
' Upload a CAPTCHA and poll for its status. Put the Audio
' parameters, CAPTCHA type and desired solving timeout (in seconds)
' here. If solved, you'll receive a DeathByCaptcha.Captcha object.
Dim captcha As Captcha = client.Decode(
DeathByCaptcha.Client.DefaultTimeout, extraData)
If captcha IsNot Nothing Then
Console.WriteLine(String.Format("CAPTCHA {0:d} solved: {1}",
captcha.Id, captcha.Text))
' Report an incorrectly solved CAPTCHA.
' Make sure the CAPTCHA was in fact incorrectly solved, do not
' just report it at random, or you might be banned as abuser.
' If client.Report(captcha) Then
' Console.WriteLine("Reported as incorrectly solved")
' Else
' Console.WriteLine("Failed reporting as incorrectly solved")
' End If
End If
End Sub
End
/*
* Death by Captcha Node.js API Audio usage example
*/
const fs = require('fs');
const dbc = require('../deathbycaptcha');
const username = 'username'; // DBC account username
const password = 'password'; // DBC account password
const token_from_panel = 'your-token-from-panel'; // DBC account authtoken
// Read the audio file and convert it to base64 string
let base64String = null;
try {
const fileData = fs.readFileSync('images/audio.mp3');
base64String = fileData.toString('base64');
} catch (error) {
console.error('An error occurred while reading the file:', error);
}
// Death By Captcha Socket Client
// const client = new dbc.SocketClient(username, password);
// Death By Captcha http Client
const client = new dbc.HttpClient(username, password);
// To use token authentication the first parameter must be "authtoken"
// const client = new dbc.HttpClient("authtoken", token_from_panel);
// Get user balance
client.get_balance((balance) => {
console.log(balance);
});
// Solve captcha with type 13 & audio base64 string & language
client.decode({extra: {type: 13, audio: base64String, language: "en"}}, (captcha) => {
if (captcha) {
console.log('Captcha ' + captcha['captcha'] + ' solved: '
+ captcha['text']);
/*
* Report an incorrectly solved CAPTCHA.
* Make sure the CAPTCHA was in fact incorrectly solved!
* client.report(captcha['captcha'], (result) => {
* console.log('Report status: ' + result);
* });
*/
}
});